VOTE.BALLOT
SCOPE
When the 2020 presidential election was in full swing, the client asked for a fun animated 2D short that encouraged voters to get out and participate. Ballot the Dog already existed in 2D form and I encouraged the client to let us dive into 3D, to engage the audience and create repurposable assets for future Ballot projects.
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PROCESS
The 2D character drawings were interpreted into a 3D model with the resolution to transition from a 4-legged pose to standing without a sculptural morph required. The need was to create a flexible, animatable skeleton and controllers with the ability to easily animate Ballot standing, or on all for fours.
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Ballot was rigged in Cinema 4D and rendered in real time with Octane, which provided the ability to see lighting and simple surfaces with no render times.
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RESULT
The final Ballot animation is engaging and sweet while staying neutral to all voters. The video has been viewed over 10,000 times.
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CLIENT - 11 PRODUCTIOSN LLC
DIRECTOR+ANIMATION+RIGGING - CLARK JAMES